Demo Update v2


It's been a long while since the last update, but there is plenty of things which have been changed!

This is still just a slice of the game from its first level, but if you find any bugs or have any feature suggestions I would love to hear them over on discord: https://discord.gg/utHhMrhuA6

~~~~~SPELL REWORK ~~~~~~
Spell types have been updated to mix more intuitively
 - Fire - Close range
 - Water - Tall Area
 - Earth - Mid Range
 - Air - Long Range
The spell damage formula has also been reworked to match these changes

~~~~~~ NEW FEATURES ~~~~~~

DICE FORGE
There is now a dice forge to combine two  elemental dice into one! This should give more options for having builds around specific elements

ELITE ENEMIES
There is now Elite enemy encounters on the map. So you'll need to consider which path to take even more carefully now

~~~~~~OTHER CHANGES ~~~~~~
Main menu and map screen updated to improve visual clarity
Various items were bugged and not working correctly, however these should now all be fixed
Enemies now show their attack range when you hover over them
Element damage multipliers are shown above the dice rolled
Spell damage is shown above the currently selected spell. This damage is for EACH grid tile hit by the spell
There are now some spell animations in the game. Since not every spell has an animation, there may be some spells which have no animation or select an incorrect animation.

There is now a MacOS version of the game available, however you will need to bypass Gatekeeper to run it. There's 2 ways to do this:

1) Open System Preferences, click Security & Privacy, then click General, and click Open Anyway.

2) Right-click (Control-click) on the app icon in the Finder window and select Open from the menu. Then click Open in the confirmation dialog. Enter your password if you're prompted.

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